Sony Creative Software

Release Notes
Catalyst Edit™
January 2020
This document contains information on the following topics:
1.0 Welcome
Thank you for purchasing Catalyst Edit. This document contains information about installing and using Catalyst Edit.
2.0 What's New
Notable fixes/changes in version 2019.2.1
  • Fixed a bug that could cause the application to hang during playback on systems with an NVIDIA GPU.
  • Fixed a bug that could result in a stream error in rendered XDCAM files.
  • Fixed a bug with the OpenFX position control.
Notable fixes/changes in version 2019.2
  • Bug fixes.
Notable fixes/changes in version 2019.1
  • The waveform and histogram monitors now display full-range (-7.3% to 109.1%) rather than clipping at 0% and 100%. Areas outside 0-100% are shaded in the histogram monitor. Full-range color is also supported for external-monitor preview.
  • Changed the default audio pan type from Constant Power to Balanced to prevent possible audio-level changes during transcoding.
Notable fixes/changes in version 2018.2
  • Added support for DXVA2 decoding of AVC/H.264 clips on NVIDIA GPUs that utilize DXVA2 decoding. Supported computers will see improved processing performance for decoding AVC/H.264 video files.
  • Right-clicking a marker now displays the Marker popup.
  • The Waveform/Histogram/Vectorscope monitors now stack vertically in the Video window when using Split or 2 Up preview mode.
  • Fixed a bug that could cause the application to crash when opening XAVC Intra clips with 24- or 32-channel audio.
  • Fixed a bug that could cause the application to crash when reading some AVC clips with malformed metadata.
  • Fixed a bug that could cause the application to crash when using an Intel video processing device.
  • Fixed a bug that caused the Catalyst Render Process to remain running in the background, preventing further render operations, after canceling an XDCAM IMX render.
  • Fixed a bug that could cause the application to open the previously opened project when double-clicking a project file.
  • Fixed a bug that could prevent the S and Ctrl+B shortcuts from splitting clips in some cases.
  • Fixed a bug that could prevent a video plug in color picker from sampling red.
  • Fixed a display inconsistency that could occur when adjusting positioning controls in video effects.
  • Fixed a bug that could prevent the marker name from being copied in the Marker popup in some cases (macOS only).
  • Fixed a bug that prevented you from copying and pasting video effect position rectangles between clips.
  • Fixed a bug that could result in inconsistent scrolling in the Audio channels section of the Render Project dialog.
  • Fixed a bug that could cause audio distortion in clips with 24-bit, big-endian format audio.
  • Fixed a bug that would cause incorrect color management for non-RAW video files that indicate linear gamma.
  • Fixed a bug that could prevent some plug-ins from recognizing a comma as a decimal separator in localized versions of the application.
  • Fixed a bug that could cause the Mute button on a track to be deselected after clicking the Solo button.
  • Fixed a bug that could prevent the Project menu from displaying correctly when the secondary preview window was enabled (macOS only).
  • Fixed a bug that prevented the loop bar from being displayed when double-clicking some long clips.
  • Fixed a bug that could cause the timeline to scroll unexpectedly in some cases after scrolling and zooming.
  • Fixed a bug that could prevent you from adjusting clip fades after changing the rate of the clip in some cases.
Notable fixes/changes in version 2018.1
  • Fixed a bug that could cause the application to crash or display distorted video when the Picture-in-Picture effect is applied to a track.
  • Fixed a bug that could cause excessive memory usage when playing some MP4 clips.
  • Fixed a bug that could cause poor video performance when scrubbing the timeline or using hover scrub in the Media Browser, especially with interlaced media.
  • Fixed a bug that could cause some H.264 .mov clips to play at an accelerated rate.
  • Fixed a bug that could prevent clips from being deleted from the timeline after adding multiple instances of a clip.
  • Fixed a bug that could cause a gap at the start of the timeline after dragging a clip.
  • Fixed a bug that could cause the incorrect aspect ratio to be applied when previewing SD MXF clips with the Video processing device set to CPU.
  • Fixed a bug that could cause color variations in MPEG2 clips when the Video processing device was set to CPU or a GPU.
  • Fixed a bug that could cause markers to disappear after dragging them.
3.0 Known Issues
  • When playing 4K clips, the video preview can display irregularities on some systems that do not meet the system requirements for 4K media.
  • The application may fail to start on some notebook computers with the Intel HD Graphics graphics adapter. Please visit to manually download and install the latest driver for your graphics adapter.
  • If the application displays “A compatible graphics card that supports OpenCL 1.1 is required for GPU acceleration. Please install updated graphics drivers or install a compatible graphics card.” please try to install a newer graphics driver. If that is not possible, install the Intel OpenCL runtime for CPU:
  • If playback is not smooth when previewing high-resolution clips, drag the transport bar to reduce the size of the video preview window and decrease the preview resolution.
  • On some systems, transcoding can fail when using Intel HD Graphics Driver for Windows 8.1 version Please use the latest driver from Intel.
  • Blackmagic Design Desktop Video 10.1.1 or later is required when using an external monitor via a Blackmagic Design SDI or UltraStudio device.
  • On some computers, the application can hang during startup/registration. Updating your graphics driver will allow the application to start normally.
  • Catalyst applications can crash on some Windows 10 systems that include multiple GPUs (one AMD GPU and one Intel or NVIDIA GPU). Please check for updated AMD GPU drivers:
  • Hardware decoding of 10-bit HEVC clips is supported on Intel Skylake U, H, and S processors.
  • On some Windows 7 computers using an AMD Radeon GPU, the application can crash during playback when Secondary window is selected.
  • If you want to reset the applications's preferences to their default values, hold Ctrl+Shift while double-clicking the application icon. When the application starts, you'll be prompted to reset all preferences.
  • Catalyst Edit 2016.2 includes an updated Intel OpenCL driver. Before updating to Catalyst Edit 2016.2, we recommend uninstalling your existing Intel OpenCL driver.
  • Attempting to preview a clip with a backslash (\) in the file name will result in a "The media is offline, missing, or unsupported" error message (macOS only).
  • Some computers running macOS 10.13 (High Sierra) may experience visual inconsistencies, hangs, or crashes when previewing clips with the secondary window enabled.
  • If you notice corrupted video preview or decreased playback performance on macOS High Sierra (10.13), please install the latest High Sierra update to ensure your system is using the latest graphics drivers.
  • When transcoding to XAVC Intra, XAVC Long, and XAVC S formats, some Windows PCs may produce an error. Running Windows Update or installing the Microsoft Visual C++ 2017 Redistributable manually will resolve the issue.
  • When running macOS 10.14 (Mojave) in Japanese, user interface text can appear with a reduced line weight.
4.0 System Requirements
The following lists the minimum system requirements for using Catalyst Edit:
  • A 64-bit operating system: Microsoft® Windows 10 or macOS 10.12 (Sierra), 10.13 (High Sierra), or 10.14 (Mojave)
  • 2 GHz multicore processor (8 cores recommended for 4K media)
  • 500 MB hard-disk space for program installation
  • Solid-state disk (SSD) or high-speed RAID for 4K media
  • 4 GB RAM (8 GB recommended; 16 GB recommended for 4K media)
  • NVIDIA, AMD/ATI, or Intel GPU with support for OpenCL 1.1 or later with at least 1024 MB of memory (2 GB recommended for 4K preview or HD rendering or 4 GB recommended for 4K rendering) or a CPU with SSE 4.2 or higher. OpenGL 2.1 is recommended for optimum performance.

    You must provide your registration information to Sony Creative Software Inc., a US company, in order to activate the software. Product requires online registration.
5.0 Installation
The install utility creates any necessary folders and copies all files required by Catalyst Edit to your computer.
Installing on Windows
  1. Download the install utility from our Web site.
  2. Create an empty folder and move the downloaded install utility to that folder.
  3. Double-click the file, and then follow the on-screen prompts to install the appropriate version of Catalyst Edit for your computer. 
Installing on macOS
  1. Download the Catalyst Edit DMG file from our Web site.
  2. Double-click the downloaded .dmg file.
  3. Drag the Catalyst Edit icon into to your Applications folder to install it on your computer.
6.0 Trials and Demos
If you would like information or trial/demo versions of other products from Sony Creative Software Inc., please visit our Web site. You will always find the latest technical information, trials, demos, and product announcements from Sony Creative Software Inc. there.
Commercial distribution of the trials and demos requires written permission from Sony Creative Software Inc.
7.0 Contacting Sony Creative Software Inc.
Sony Creative Software Inc. can be contacted in the following ways:
Mailing Address:
Sony Creative Software Inc.
8215 Greenway Boulevard
Suite 400
Middleton, Wisconsin 53562
Customer Service/Sales:
For a detailed list of Customer Service options, we encourage you to visit
Technical Support
For a detailed list of Technical Support options, we encourage you to visit